Files
kwa.fr/src/core/projectManager/requirementItem.cpp
2026-03-17 17:11:02 +01:00

95 lines
4.2 KiB
C++

#include "requirementItem.h"
#include "requirementManager.h"
using namespace std;
using namespace core::project;
//--------------------------------------------------------------
/* Constructor */
RequirementItem::RequirementItem(RequirementManager &manager, const std::shared_ptr<RequirementItem> &parentRequirement)
: m_requirementManager(manager)
{
// Initialization
metadata.uuid = m_requirementManager.generateUniqueUuid(); // Generate a unique UUID for this requirement item
m_parent = parentRequirement; // Set the m_parent requirement item
// Register this requirement item in the manager's internal map
}
//--------------------------------------------------------------
/* Convert this requirement item to an api::requirement::Requirement struct and return it */
api::requirement::Requirement RequirementItem::toRequirement() const
{
return { .metadata = metadata,
.details = details,
.classification = classification };
}
//--------------------------------------------------------------
/* Update the data of this requirement item with the provided updated requirement data */
void RequirementItem::update(const api::requirement::Requirement &updatedData)
{
const auto currentUUID = metadata.uuid; // Store the current UUID before updating
// Update the requirement data with the provided updated requirement data
metadata = updatedData.metadata;
details = updatedData.details;
classification = updatedData.classification;
// Restore the original UUID to maintain consistency
metadata.uuid = currentUUID;
}
//--------------------------------------------------------------
/* Get the m_parent requirement item of this requirement item (nullptr for root) */
RequirementItem::RequirementItemPtr RequirementItem::getParent() const
{
// Return the m_parent requirement item pointer if it exists
// or nullptr if this requirement item is the root
return m_parent.lock();
}
//--------------------------------------------------------------
/* Append a child requirement item to this requirement item */
void RequirementItem::appendChild(const Requirement &child)
{
// Create a new requirement item for the child requirement and set this requirement item as its m_parent
const auto childItem = make_shared<RequirementItem>(m_requirementManager, shared_from_this());
m_requirementManager.registerRequirement(childItem); // Register the child requirement item
childItem->update(child); // Update the child requirement item with the provided child requirement data
// Append the child requirement item to the vector of children
m_children.push_back(childItem);
}
//--------------------------------------------------------------
/* Remove a child requirement item from this requirement item by its UUID */
void RequirementItem::removeChild(const std::string &childUuid)
{
// Unregister the child requirement item from the manager's internal map
m_requirementManager.unregisterRequirement(childUuid);
// Find the child requirement item with the given UUID
const auto childIt = ranges::find_if(m_children,
[&childUuid](const RequirementItemPtr &child)
{ return child->metadata.uuid == childUuid; });
if (childIt == m_children.end())
throw std::runtime_error("Child requirement item with UUID " + childUuid + " not found");
(*childIt)->removeChildren(); // Recursively remove all child requirement items of the child requirement item to be removed
m_children.erase(childIt); // Remove the child requirement item from the vector of children
}
//--------------------------------------------------------------
/* Remove all child requirement items from this requirement item */
void RequirementItem::removeChildren()
{
while (!m_children.empty())
{
const auto child = m_children.back(); // Get the last child requirement item
removeChild(child->metadata.uuid);
}
}
//--------------------------------------------------------------
/* Get the vector of child requirement items of this requirement item */
std::vector<RequirementItem::RequirementItemPtr> RequirementItem::getChildren() const
{
return m_children;
}
//--------------------------------------------------------------