#include "core/appContext.h" #include "gui/mainWindow/mainWindow.h" #include #include #include using namespace std; //-------------------------------------------------------------- int main(int argc, char *argv[]) { // Enable debug console for Windows platform #ifdef DEBUG sdi_toolBox::desktop::msw::Win32Console::initConsole(); // cout << "Debug mode enabled" << endl; #endif // Main initialization AppContext appContext; // appContext.m_hServer->enable("127.0.0.1", 4000); appContext.m_hTrack->loadFromFile("testFile.mid"); // appContext.m_hTrack->debug(); // Create an instance of the GUI application class quokka_gfx::Application app; const auto &winManager = app.GetWindowManager(); // Create and show the main window const auto mainWindow = new MainWindow(appContext, app); mainWindow->Show(); // Start the main event loop cout << "System ready !" << endl; app.Run(); return 0; } //--------------------------------------------------------------